Ratchet & Clank: Rift Apart is the latest PlayStation game ported to PC. While it got attention thanks to the use of DirectStorage 1.2, its launch numbers are quite unimpressive compared to SIE’s other first-party titles on Steam.

  • Sony keeps making the same mistakes:

    • Full price for an old game
    • Little to no marketing
    • Crap ports making people wary
    • Releasing a sequel when the original is not on PC

    I think the first one is the biggest problem, I’m not paying full price for a 3 year old game that is heavily discounted on the PS5.

    • I have too many other big games currently to play to get ratchet and clank full price 3 years after it came out. It’s on my wish list. When I see a good sale and I’ve gotten through my backlog a bit it might look more tempting

        • Honestly, I found Gears 5 worse than 4. Less tight, more bloat and filler, and a totally unnecessary and slow “Open World” section where you slowly sail around a big winter map looking for collectibles and places to go. Killed the flow for me, and I couldn’t finish it, even though I was playing it on Game Pass for a fraction of the box price.

          The storyline was totally ridiculous as well, total shit. And yes, that’s even considering that this is a Gears of War game.

          Edit: If you want to know what’s going on in Gears of War by the way, the first game (which is remastered I think) is a good place to start for the original trilogy, and the 4th game is the start of the “New” trilogy, which is not yet completed. I’m sure Gears 6 will be out eventually, but for now it’s not out yet. If I had to choose between Gears 4 and Gears 1, I would say 1 is the better game.

    • The little to no marketing is also really hurting them. I didn’t even know until well after it was out that Returnal was even getting a PC release - the first I heard of it was news of its disappointing sales. Same with Ratchet and Clank - first I heard they weren’t sure how they’d port it because of memory demands, then this now about the low number of players. Like. If no one knows it’s coming out (or even has come out until there’s bad press), no one’s gonna buy your game.

    • I would add to that lack of support for DualShock haptic feedback and adaptive triggers over Bluetooth on pc. So we are paying full price for in some ways inferior product

      I played rift apart on ps5 cause I got it for free with the console. And while it’s an enjoyable game I started playing it and not sold immediately because I was curious about DualShock features(and they are good in this game)

    • Yep. The last one is my biggest problem. I was fully aware of it, honestly probably willing to pay $50-$60, and heard it’s a decent port, but being that I’m not a PlayStation gamer, I never played the originals, so I’m not ready to play this one. If they had released the Ratchet & Clank remake first, I would have snatched that up.