Accessibility innovations have transformed video games in the last few years. But for Ubisoft's David Tisserand, that journey began more than a decade ago.
@Kissaki@feddit.de
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17d

So much padding text and page content…

In 2017, Assassin’s Creed Origins launched with options to adjust subtitle size, customize subtitle backgrounds, and indicate who was speaking. While not uncommon among 2022 game releases, it was the first time this had been done in a AAA game.

@Hirom
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Small subtitles is one of the most annoying things with console games. I can’t read the subtitles and smaller texts from my couch, and my vision isn’t particularily bad, it’s just my screen is relatively small.

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