Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comexternal-linkcross-posted to: gaming BrikoX ( @BrikoX@lemmy.zip ) Gaming@lemmy.zipEnglish • 18 hours ago message-square10fedilinkarrow-up112
arrow-up112external-linkMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.com BrikoX ( @BrikoX@lemmy.zip ) Gaming@lemmy.zipEnglish • 18 hours ago message-square10fedilinkcross-posted to: gaming
minus-square BrikoX ( @BrikoX@lemmy.zip ) OPlinkfedilinkEnglish2•10 hours agoCan only speculate. 2020 version worked with Proton layer, but 2024 version only supports DX12, so it might be a bust.
minus-square DdCno1 ( @DdCno1@beehaw.org ) linkfedilinkEnglish2•6 hours agoI thought Proton supports D3D12? There are all sorts of games using this API that run just fine on Linux.
minus-square BrikoX ( @BrikoX@lemmy.zip ) OPlinkfedilinkEnglish1•3 hours agoIt can work, but it adds a mountain of issues that weren’t present on DX11, so it’s a lot more situation.
Can only speculate. 2020 version worked with Proton layer, but 2024 version only supports DX12, so it might be a bust.
I thought Proton supports D3D12? There are all sorts of games using this API that run just fine on Linux.
It can work, but it adds a mountain of issues that weren’t present on DX11, so it’s a lot more situation.