- cross-posted to:
- freegames@lemmy.ml
- freegames@feddit.uk
- Chuymatt ( @Chuymatt@beehaw.org ) 7•4 months ago
We need a graphical refresh in a new engine, please. The plot and puzzles were so good.
- DoctorSpocktopus ( @DoctorSpocktopus@lemmy.ca ) 3•4 months ago
I think the big challenge with modernizing it for a new engine is the invalidity to jump (except the grenade jump, of course). A few notable puzzles built around getting around the long way to the top of a a 3’ ledge
- Muscar ( @Muscar@discuss.online ) 4•4 months ago
You don’t need to change anything other than the graphics and do some quality of life changes and additions. There’s no reason at all to add jump if the original doesn’t have it.
- Arghblarg ( @Arghblarg@lemmy.ca ) 5•4 months ago
Now do Myth:TFL please! (And Soulblighter) These are painful to even barely get working on modern machines.
- psvrh ( @psvrh@lemmy.ca ) 3•4 months ago
Honestly, just use full virtualization.
Modern hardware is fast enough that anything that’s too old to run directly is (usually) also no so demanding as to be a problem under full virtualization.
- Arghblarg ( @Arghblarg@lemmy.ca ) 1•4 months ago
Yeah, I guess I’ll end up doing that. I managed to get some other old games going under various versions of Proton or vanilla Wine but Myth seems really finicky. WinXP VM it is, I guess!
- psvrh ( @psvrh@lemmy.ca ) 1•4 months ago
What’s the benefit to this release versus the “normal” Aleph One?