• It’s open source, and they already said they were Mac only because they used Metal for rendering. It’s not suspicious for devs to use what they’re most familiar with.

    •  trevor   ( @trevor@lemmy.blahaj.zone ) 
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      5 months ago

      While I generally agree with your skeptical attitude toward this, I think the fact that they were targeting Apple’s Metal graphics API to built the most performant possible IDE makes sense. You can’t just snap your fingers and have a Linux graphical stack start working with your software.

      I think the reason they targeted macOS first is probably because many of the dev team uses Macs.

      As a Linux user, I’ll happily wait for software like this to get ported to native Linux APIs so we get performant text editors instead of more Electron crap.

      • As a die-hard Linux user, I understand that most of their devs probably used Macs. Sadly, they are likely not an outlier which means many ( most ) of their target customers are Mac users too.

        Overall, I applaud their focus and platform native approach. Let’s hope we get a decent Linux editor out of it at some point.

  • I miss the point why they don’t invested into Flatpak. I mean, with Flatpak they could’ve focus on make Zed works on the Flatpak platform and, as a consequence, it will be fine in every distro. The only thing that they should’ve be taking care is X11 and Wayland, but every other aspect to worry such as distro choice, QT/GTK, Gnome/KDE, etc would be vanished away