- cross-posted to:
- steamdeck@sopuli.xyz
- gaming@lemmy.zip
Linktank ( @Linktank@lemmy.today ) 34•6 months agoDON’T RUSH IT.
Fuck’s sake.
The current deck is more than enough to handle most games today. There is no reason to rush the next one out. Let the technology simmer for a while, reduce a little. Turn into a fantastic lightweight little belt buckle that connects to a pair of AR glasses and tracks my hand movements so I can play without holding a controller or mouse/keyboard anywhere I want.
Vilian ( @Vilian@lemmy.ca ) 11•6 months agoAsking for a handheld the performance necessary to run a VR headset is too much
taanegl ( @taanegl@beehaw.org ) 4•6 months agoMaybe, depending upon how it is implemented.
If they somehow use those AMD NPU’s as accelerators to handle spatial recognition, then it might be possible to at least add some of the needed functionality behind AR/VR without pounding the APU.
Or, considering it might be ARM, it might be an in-house or even AMD designed SoC with all the necessary bells and whistles to implement at the very least AR.
I’d buy the heck out of an AMD ARM device.
Linktank ( @Linktank@lemmy.today ) 4•6 months agoYou’re incorrect, and that’s okay. We’re talking about some future date where technology that doesn’t exist today is available. We can ask for anything we want.
callouscomic ( @callouscomic@lemm.ee ) 9•6 months ago AnimalsDream ( @AnimalsDream@slrpnk.net ) 3•6 months agoIf the hardware can ever be shrunk enough to make even a semi-pocketable x86 handheld, I would be happy if Valve were ever to release a “Steam Deck Mini” or something.
Or maybe their new efforts with ARM support point toward a future of a much more portable Steam-on-Linux-on-ARM device.