- cross-posted to:
- linux_gaming@lemmy.ml
- Fmstrat ( @Fmstrat@lemmy.one ) English2•1 year ago
backend changes for a more unified codebase between the desktop client and the Steam Deck client.
Who wants to bet desktop Big Screen quick-chat in RL gets broken again.
- Dax87 ( @Dax87@forum.stellarcastle.net ) English1•1 year ago
Anyone else’s soundtracks broken atm? I get errors trying to access any of them on steam deck
- Dutczar ( @Dutczar@sopuli.xyz ) English2•1 year ago
I’ve been missing a lot of Steam overlay’s features on the deck, last time I used a guide I had to look it up everytime I went back into the game. Not to mention only having the Steam guide and no web browser.
- beepaboopa ( @beepaboopa@lemmy.fmhy.ml ) English1•1 year ago
Was really hoping this would include SteamOS 3.5. I’m ready for the SMT bugfix with the updated Linux kernel.
But alas, after update remains at 3.4.8. I do believe this was just a Steam Client update.
Looks great though. Glad to see an updated/homogenized UI.
- erin ( @erin@lemmy.sidh.bzh ) English1•1 year ago
Well since the update my bluetooth has all it’s mapping shuffled each time I connect it to the Steam Deck. First time it happened I wondered why when I want to heal on crisis core I parried instead XD
For people wanting a work around: after connecting the bluetooth controller, use the steamdeck controller to go to parameter > controller > select your controller > test input and with the touchscreen select “reset the input mapping”. After that it will be good until you disconnect the gamepad or put the Steam Deck on Sleep.
I hope a patch will arrive soon to fix that…