I’m not saying color grading is a bad thing, but I personally prefer natural lighting in games over “cinematic” filters.
See more examples: https://imgur.com/a/z6zyTo4
IWantToFuckSpez ( @IWantToFuckSpez@kbin.social ) 32•2 years agoDoesn’t the original make sense because they are in a room full of warm light sources?
pwnstar ( @pwnstar@sopuli.xyz ) English24•2 years agoYes.
There is literally no white point reference either, so the altered image is just assumed.
JokeDeity ( @JokeDeity@lemm.ee ) English16•2 years agoI don’t think the original is that bad honestly, but I do install reshade in just about every game I play so I can understand. Bottom picture has too high contrast though and levels need adjusted.
It’s a matter of taste. I set the contrast so that the brightest pixel in the scene is 100% white, and the darkest 100% black, so there is the highest possible dynamic range (and nothing is over or underexposed). The vanilla kind of looks like there is mist everywhere since it’s so washed out.
IWantToFuckSpez ( @IWantToFuckSpez@kbin.social ) 8•2 years agoBut nothing in reality is 100% black except Vanta Black paint. A painter who makes realistic paintings will never use pure black except for mixing.
emptyother ( @emptyother@programming.dev ) English2•2 years agoBut pc screens cant show pure black either. By using the full range of colors, we have more range to show different shades of black without creating a banding effect.
emptyother ( @emptyother@programming.dev ) English3•2 years agoI prefer crushing the whites (a bit of overexposure) than crushing the black. It feels more realistic.
Do people have differences in how bright they see the worlds colors, I wonder? I know, of personal experience, that colors for a single person can literally look bleaker when one is depressed. And then theres people with better night vision than others.
PotjiePig ( @PotjiePig@beehaw.org ) English11•2 years agoThe first one looks natural to me. The second grade looks like a 1st year film school grade where they think the full range has to be used at all times. In a soft well lit room the contrast would never be that high.
The intention was clearly to make it look like a warm interior, adding all those grungy green tones make it look like she’s standing by a window. I dunno the context of the room, but number 1 looks way better to me…
Edit: Final thought - crushing blacks like that, from a game perspective means you may miss details that may have been meant to be seen. But power to you! Options are always better.
skankhunt42 ( @skankhunt42@feddit.de ) English1•2 years agoEyesight is wild, personally the second one looks more realistic to me.
But you are right, options are always better
Cloudless ☼ ( @cloudless@feddit.uk ) English1•2 years agoFallout New Vegas is only playable with the piss filter disabled (via mods).
Starfield looks ok, I think the colours add a bit of alien atmosphere.
massive_bereavement ( @massive_bereavement@kbin.social ) 3•2 years agoBut if there’s no piss filter, how do you know you’re playing Fallout?