• Clearly Unity had an eye for talent. I wonder what’s going to be the next company that chooses him as CEO, so they can use too his incredible, privileged and always successful business vision.

  • They’re trying to allay individual fears while ignoring the bigger problem that the system creates: Games are sold once, but may be installed any number of times. So on the books, each sale of a Unity game represents a single fixed income, but potentially unlimited liability. From an accounting perspective, it makes zero sense to sell Unity games.