• The Steam Deck adds something incredibly valuable that the PC market has never had: a consistent target spec for minimum hardware requirements. Upgrading every couple years would create confusion for which version for developers to focus on. They are treating it like a console, not a PC.

  • I’m glad they are not rushing a new one out until there is some genuine leap in the tech. I think we have become accustomed to pointless upgrades every year which offer nothing substantial other than lining some shareholders pockets.

    In my case the longer they take the better 😊

  • I think this is healthy. People (including myself) are easily sucked into consumerism instead of sustainability.

    Better to have a good device that is highly repairable, upgradeable, and modable. That way you can make small improvements and add some high quality accessories without just trying to force everybody to buy the newest shiny device every 18-24 months.

    Unless you’re only playing the latest AAA games, the Deck will perform great for many years to come.

    I got sucked down the hype/consumerism hole for many years after college, and I blew so much money on buying every new PC part and accessory even though I didn’t need any of them.

  • That’s good. A Steam Deck 2 might make sense once there’s an APU with double the performance at the same 15W.

    Current APU’s are faster per watt, but only at higher power consumption. This means either the battery life sucks, or the handheld is too heavy and expensive with a giant battery.

    The current handhelds by other manufacturers are faster, but only a bit. 120Hz are nice, but I don’t even reach 60fps on most titles and it consumes too much power. Games might perform a bit better but everything is still also playable on the SD, so there’s no real point in releasing a second generation. All these devices fill the same niche.

    What I expect is a refresh of the SD with an OLED display. Maybe even with VRR and HDR, now that SteamOS has support for it. Farther down the wish list are hall effect joysticks.

    •  xep   ( @xep@kbin.social ) 
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      10 months ago

      I’d like similar things to you as well, which is for the the Deck to get more efficient per watt. On my wishlist:

      1. VRR
      2. better display
      3. lighter and thinner
      4. better airflow / cooler and quieter (but keep the new fan smell)
      5. better battery life without compromising size / heat
        5a. alternatively, make the battery detachable so we can carry multiple around.
    • If you can deal with the issues of grey import, it’s trivially easy to get one here now. I got a 64gb from Kogan, and since I’m rolling the dice with warranty - did a 1tb SSD upgrade myself.

      Definitely happy with my purchase it’s an awesome machine

  • It makes total sense. Just a bit of a bummer when looking at the reality of devs being awful/not caring about optimising their games. The Deck is just barely hanging on with this year’s big titles.

    Thankfully, there’s plenty of older and/or more lightweight options out there.

    •  Blackmist   ( @Blackmist@feddit.uk ) 
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      1410 months ago

      I’m not sure the Steamdeck was created with the latest AAA games in mind.

      BG3 co-op slows my PS5 to a crawl. People gotta be chilling with their expectations of what a £350 handheld can do.

      • To be fair, the Deck is underpriced for its power level. I unfortunately can’t find the quote but if memory serves they were planning to achieve a 30fps target on the device for a few years, which obviously hasn’t quite panned out. Given that this year has been notorious for badly optimized games, I would personally attribute the problems the device is having to that, rather than the Deck itself being too weak to keep up.

        •  Blackmist   ( @Blackmist@feddit.uk ) 
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          110 months ago

          I’m not sure recent games are badly optimised. Just that they’re now going for PS5 levels of power as a baseline, rather than PS4.

          You can always cut back a bit on the GPU requirements for lower resolutions and removing raytracing, etc, but the CPU requirements can be pretty rigid.

          This is likely to be where the SteamDeck falls short and gets less FPS than expected.

  • I wonder whether, when the faster Steam Deck 2 comes, it may have ditched the x86 architecture altogether and leapt to a high-performance ARM CPU, yielding more power per watt and generating less heat. If so, that would presumably require Proton to be supplemented with a Rosetta-style translation engine that can convert x86 machine code into ARM.

    Currently, outside of Apple’s proprietary M/A-series CPUs, there don’t appear to be high-performance ARM CPUs that would fill such a role, though this probably won’t still be the case in a few years.

    •  jherazob   ( @jherazob@beehaw.org ) 
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      1910 months ago

      I’d say while it’s possible it’s unlikely, remember that they’re running PC games, all based on X86, the work needed to make Wine/Proton run all of that well on a different CPU set is significant, and would likely break compatibility in unexpected ways, effectively bringing all the recent wins moot and bringing Proton backwards. Definitely something that will likely happen, but more of a long-term goal (unless it’s already in progress and with advances, no idea, but we would all have heard of it already if it was a thing)

    •  kib48   ( @kib48@lemm.ee ) 
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      310 months ago

      there already is a project for x86 to ARM translation on Linux called box86, and there’s another one for x86_64 called box64 havent heard about them in a while but I remember seeing a video of someone playing doom 3 on a raspberry pi with it so it seems very promising

  • Honestly this is a good thing, IMO. If we ever want devs to optimize for a given device, they need to know that it won’t be obsolete immediately. Hopefully seeing that Valve isn’t rushing to make a new device will give them confidence in that.

  •  rmuk   ( @rmuk@feddit.uk ) 
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    910 months ago

    I’m not after a Steam Deck v2, but I’d love a v1.1 with Thunderbolt support. I’ll buy a Steam Deck the moment it will happily play with an eGPU without a Dremel getting involved.