“Long overdue changes landing to what will eventually become GIMP 3.0.
This new development version of GIMP is a bit of a game-changer as it arrives with some long-anticipated CMYK-related features. The way they are implemented will make some users happy, but some users might feel annoyed. It’s got to do with early binding vs late binding.
So let’s talk about it. In layman terms...”
cross-posted from: https://lemmy.perthchat.org/post/85224
> Sopuli.xyz: Your little infiltrator isn't just another pawn. They're the one responsible for Lemmyml's condition.
> Midwest.social: What?
> Sopuli: Despite what the world thinks, we're not just losers, or fedizens or gamers. The people in this sub, the leaders of the other seven instances, we're the ones that keep the fediverse safe from the evils everyone knows about! It's why we meet in encrypted rooms, why we work in the shadows. So you tell me, Midwest, when you brought your weebs to the federation, did you think you were being discreet, or did you just not give a damn!?
> Midwest: Discreet wasn't working. The people of fediverse needed someone to protect them; someone who would act. When they look to the federated timeline and see our weebs, they feel safe, and lemmygrad will feel our strength.
> Sopuli: (starts laughing) You... You think they're scared of your little weebs? I've been out there and I've seen the things she's made, and let me tell you - they are fear.
The gaps between my memory and
the way we felt about it.
Shade, shadows, edges of “I’m sorry”
return the shape of something I couldn’t see.
I try to make connections.
I’m not sure if it’s pareidolia or poignant.
I’m left with leaves on the ground,
desire growing like grasses,
and pits where I cannot.
I remember softness.
The kind that is inviting and patient.
asks for nothing.
I stayed too long, my impression
is that I pressed my weight into you
and left you wilted.
What I cannot see is if you ever
rebounded. Rose from the earth,
your head at a gentle angle
and with a single inhalation
regained that soft countenance.
Recently learned about Art Fight. It's only for the month of July, but it's not too late to join. Basically, you're assigned a team, and you "attack" each other with art. The winning team is the one with the most points, which are accumulated through art attacks and effort. A much better explanation can be found in their [FAQ](https://artfight.net/info/faq).
This project started mere days ago between my self and a developer from Cambridge UK. We've been able to recruit nine other volunteers so far.
Our greatest need right now is graphic artists to help out a little with logos and feedback on overall design.
Please, let me know if you are interested and thank you for considering.