• That was written as if Rift/Quest and Vive never existed. The Vision is going to be a full generation ahead, with some features nobody else can afford to price into a consumer headset - no question. But the gaming path laid out in the article is most of the way through for current PC gamers. Apple has the opportunity to offer many things gamers want, but I’m skeptical they can attract and retain the major game studios for the same reason Oculus and Steam had - not enough market penetration. And even at 1/2 the price of the Vision it’s going to be a luxury item rather than a ubiquitous one.