Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkcross-posted to: gaming thanks_shakey_snake ( @thanks_shakey_snake@lemmy.ca ) Gaming@lemmy.ml • 10 months ago message-square77fedilinkarrow-up1349
arrow-up1349external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com thanks_shakey_snake ( @thanks_shakey_snake@lemmy.ca ) Gaming@lemmy.ml • 10 months ago message-square77fedilinkcross-posted to: gaming
minus-square banana_meccanica ( @banana_meccanica@feddit.it ) linkfedilink20•10 months agoThey thought they had a brilliant idea, but it’s not. It’s a classic. The space is beautiful, of course, but it’s the interactions that make a game unique. No interaction, no party.
They thought they had a brilliant idea, but it’s not. It’s a classic. The space is beautiful, of course, but it’s the interactions that make a game unique. No interaction, no party.