Sure Todd, lol

  • I have no clue what people are talking about? I have beaten it twice and surveyed an entire solar system and there was plenty. You can fly around to any point in most planets and moons and have stuff generate at each landing, within hiking distance.

    I feel like the game is so big and good, the haters are just hating and being stupidly immature about it.

    • Everything in the game is “within hiking distance” because that’s how the game generates planets. You don’t just “land on a planet”. You go through several hidden loading screens and arrive in a 1km x 1km square of planet.

    •  Joker   ( @Joker@beehaw.org ) 
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      310 months ago

      We have a culture of edgy hot takes so I think that’s where a lot of this is coming from. Space is huge and it’s expected that a lot of it is empty and boring. Filling things out with randomly generated planets is awesome as long as the main story ones get some TLC. They did that.

      The game has some rough edges like terrible inventory management and clunky menus, but there are so many good parts that I think it won’t be much of an issue. I expect they will smooth some of it out with patches.

      Overall, the game reminds me of Mass Effect. That first game was janky as hell, but the world building and characters were so good that it didn’t matter. I’m impressed with Starfield so far. It looks like they nailed the most important parts.