ive played nearly all Bethesda games at launch. This one has the worst aesthetical feel. Inconsistent npc facial animations. All the apparel and spacesuits are ugly as heck.
Id argue 4chan is right here. Outsourcing has its downsides in design.
Btw. If you use the mod to turn off color filters the game starts to feel very dark, but with filters even shadows are colored. Inconsistent outcomes fixed with filters? To make it look more uniform around a planet etc. I do know about atmosphere colors, but atmosphere doesn’t color the darkness.
It’s funny you should say it, because I had the same first impression. “How did you make it drearier than several actual nuclear post-apocalyptic wastelands??”
From what I understand they wanted the game to feel “cinematic” so they choose themes for each area to give you a specific feeling. I too am not thrilled with reddish shadows because Bethesda decided this moon should be reddish even though it’s all grey…
ive played nearly all Bethesda games at launch. This one has the worst aesthetical feel. Inconsistent npc facial animations. All the apparel and spacesuits are ugly as heck.
Id argue 4chan is right here. Outsourcing has its downsides in design.
Btw. If you use the mod to turn off color filters the game starts to feel very dark, but with filters even shadows are colored. Inconsistent outcomes fixed with filters? To make it look more uniform around a planet etc. I do know about atmosphere colors, but atmosphere doesn’t color the darkness.
It’s funny you should say it, because I had the same first impression. “How did you make it drearier than several actual nuclear post-apocalyptic wastelands??”
From what I understand they wanted the game to feel “cinematic” so they choose themes for each area to give you a specific feeling. I too am not thrilled with reddish shadows because Bethesda decided this moon should be reddish even though it’s all grey…
Maybe no one at Bethesda has ever looked at the moon?