This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • From what I’ve heard, from January 2024, any for-profit game made in Unity that meet a certain profit and download threshold will have to pay a fee to Unity per install of said game, including those released before these changes are being introduced.

    • Unity also said it will track installs with its own proprietary data. Speaking to Axios, Unity also confirmed that if a player deletes a game and re-installs it, that counts as two installs, and two separate fees.

      From the article linked in comments here. That’s unbelievable. I’m at a lose for words.

      I guess they don’t want anyone to use Unity at all