Can they even track pirated installs ?lemmy.dbzer0.comimage B3_CHAD ( @B3_CHAD@lemmy.dbzer0.com ) Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 1 year ago message-square69fedilinkarrow-up1341
arrow-up1341imageCan they even track pirated installs ?lemmy.dbzer0.com B3_CHAD ( @B3_CHAD@lemmy.dbzer0.com ) Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 1 year ago message-square69fedilink
minus-square L3ft_F13ld! ( @Contort3860@links.hackliberty.org ) linkfedilinkEnglish38•1 year agoNot if you automate it with a good script and run it on a few machines at a time.
minus-square Grimpen ( @Grimpen@lemmy.ca ) linkfedilinkEnglish37•1 year agoVirtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.
minus-square L3ft_F13ld! ( @Contort3860@links.hackliberty.org ) linkfedilinkEnglish16•1 year agoHell, that’s even better. Running scripts on a bunch of VMs on a couple hundred server machines. If that doesn’t do it, I don’t know what will.
minus-square 50MYT ( @50MYT@aussie.zone ) linkfedilinkEnglish22•1 year agoA webGL program that just sends the packet with the install count details. You could send 200 packets a second easy.
minus-square seaturtle ( @seaturtle@lemmy.dbzer0.com ) linkfedilinkEnglish2•edit-21 year agoVideogame Piracy, no-install % WR strats
Not if you automate it with a good script and run it on a few machines at a time.
Virtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.
Hell, that’s even better. Running scripts on a bunch of VMs on a couple hundred server machines. If that doesn’t do it, I don’t know what will.
A webGL program that just sends the packet with the install count details.
You could send 200 packets a second easy.
Videogame Piracy, no-install % WR strats