Can they even track pirated installs ?lemmy.dbzer0.comimage B3_CHAD ( @B3_CHAD@lemmy.dbzer0.com ) Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 1 year ago message-square69fedilinkarrow-up1341
arrow-up1341imageCan they even track pirated installs ?lemmy.dbzer0.com B3_CHAD ( @B3_CHAD@lemmy.dbzer0.com ) Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 1 year ago message-square69fedilink
minus-square Uriel238 [all pronouns] ( @uriel238@lemmy.blahaj.zone ) linkfedilinkEnglish23•1 year agoCan I pirate just the Unity bits, so they don’t telemetrize?
minus-square rockhandle ( @rockhandle@lemm.ee ) linkfedilinkEnglish11•1 year agoFirewall your pirated games
minus-square Nankeru ( @Nankeru@reddthat.com ) linkfedilinkEnglish7•edit-21 year agoThat was my thought as well, since they count installs and not use count of bought copies directly from a platform. What if people create cracks for legit purchased games, e.g. on Steam, which only removes the Unity tracking part? A simple Firewall rule which “fixes it” for all games installed on a machine might work as well? I believe it might be similar or the same procedure for every game using Unity. We might see this popping up at some point.
Can I pirate just the Unity bits, so they don’t telemetrize?
Firewall your pirated games
That was my thought as well, since they count installs and not use count of bought copies directly from a platform.
What if people create cracks for legit purchased games, e.g. on Steam, which only removes the Unity tracking part?
A simple Firewall rule which “fixes it” for all games installed on a machine might work as well?
I believe it might be similar or the same procedure for every game using Unity. We might see this popping up at some point.