I’ve played my share of sci-fi RPGs, such as Traveller and Starfinder, but as many things as they do well, the space combat rules have never really captured the feel of a Star Wars-style starfighter dogfight or even a Star Trek-style naval battle. What is your favorite sci-fi RPG for shipt-to-ship combat?

  • I agree. Once you get how it works, the rythm is interesting. I have seen some people complaining about the big book with lots of rules (moves), but actually is just the same one again and again: 2D10 vs 1D6+modifiers