I am pretty new to Rust and I find the docs can be a little confusing sometimes so I’d be really thankful for people who can help me understand this.

So for my uni project we are doing part of it in Rust. and I am having issues understanding how the modules function. So here is my example program.

Main.rs does some stuff and then passes a pointer into a function from a separate Rust file. That function then does some more things and passes a new variable into a function form another separate Rust file as a pointer.

main.rs has mod separate_file1; and then in separate_file 1 there is a mod separate_file2;.

The confusion is that separate_file2 does not read from the same directory as main.rs despite being in it. Instead it looks in a sub-folder under the same name.

If someone could explain to me why it works like this and what the best practice is for using modules I would be really thankful. It’s made me struggle a lot.

  • Yes, I like your explanations and I agree that’s the way to think about it. But either way you have some special exceptions because main.rs maps to crate instead of to crate::main, and a/mod.rs maps to crate::a instead of to crate::a::mod. I know that’s the same thing you said, but I think it’s worth emphasizing that the very first file you work with is one of the exceptions which makes it harder to see the general rule. It works just the way it should; but I sympathize with anyone getting started who hasn’t internalized the special and general rules yet.