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  • I got to play Apiary last week and really enjoyed it, although we got a rule wrong having that I think probably would have had a pretty significant effect on the flow of the game.

    I also played a game of Tyrants of the Underdark last night that was really interesting. Because of the decks we used there were almost no cards that generated influence, which led to spies and assassination (plus discard) being the main way we were interacting with each other. It was neat how drastically the marketplace deck affected how the game went.