• Client-side anti-cheat doesn’t make any sense. The player will always control the client if they really want to (and they have every right to do so).

    AI-supported server-side cheat detection should be where it’s at. I doubt it’ll be much worse than the half-baked “solutions” we currently have.

    Running essentially part of a game in ring 0 is completely unacceptable. Vanguard even runs when the game does not. It’s just cocky the publishers pretend like their anti-cheat is secure. Someone finding an exploit in the anti-cheat can use it to own systems running it.