Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 directorwww.rockpapershotgun.comexternal-link mike591 ( @mike591@kbin.social ) Gaming@kbin.social • 8 months ago message-square13fedilinkarrow-up115
arrow-up115external-linkGames only need fast travel when they make travel "boring", says Dragon's Dogma 2 directorwww.rockpapershotgun.com mike591 ( @mike591@kbin.social ) Gaming@kbin.social • 8 months ago message-square13fedilink
In an interview with IGN, Dragon’s Dogma 2 director Hideaki Itsuno defends his game’s lack of unrestricted fast travel …
minus-square GreenAlex ( @GreenAlex@kbin.social ) linkfedilink1•8 months agoIt’s a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).
It’s a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).