Xbox exec: “Every QA person in our… company [is] playing Starfield right now.”

  • A lot of buggy releases often aren’t attributed to lack of number of QAs (which helps you find rarer bugs). The simple fact that crazy common bugs any QA probably immediately found and filed, yet was triaged and determined lower priority to other worse bugs the dev team was busy with. Then deemed not stop ship worthy to some exec trying to hit a date.