I will happily take a very buggy launch over half-baked design - especially in an open world Bethesda game.
If a launch similar to Fo4 or Fo76 means we don’t get a progression system like constellations from Skyrim (inconsistently balanced and with many missing the point of the tree entirely) I will be glad
There were mods that third parties later out out that significantly-changed the Skyrim progression trees. I hope that Starfield is amenable to modding.
Except fallout 76 wouldn’t even run on my (well spec’d out) rig until the two weeks after release. That was terrible. That wasn’t just buggy. That was actually unplayable. In contrast, never had a single game breaking but in FO4, though Initially did see some weird texture loads.
I will happily take a very buggy launch over half-baked design - especially in an open world Bethesda game.
If a launch similar to Fo4 or Fo76 means we don’t get a progression system like constellations from Skyrim (inconsistently balanced and with many missing the point of the tree entirely) I will be glad
There were mods that third parties later out out that significantly-changed the Skyrim progression trees. I hope that Starfield is amenable to modding.
Except fallout 76 wouldn’t even run on my (well spec’d out) rig until the two weeks after release. That was terrible. That wasn’t just buggy. That was actually unplayable. In contrast, never had a single game breaking but in FO4, though Initially did see some weird texture loads.