Hey there!

I’m a chemical physicist who has been using python (as well as matlab and R) for a lot of different tasks over the last ~10 years, mostly for data analysis but also to automate certain tasks. I am almost completely self-taught, and though I have gotten help and tips from professors throughout the completion of my degrees, I have never really been educated in best practices when it comes to coding.

I have some friends who work as developers but have a similar academic background as I do, and through them I have become painfully aware of how bad my code is. When I write code, it simply needs to do the thing, conventions be damned. I do try to read up on the “right” way to do things, but the holes in my knowledge become pretty apparent pretty quickly.

For example, I have never written a class and I wouldn’t know why or where to start (something to do with the init method, right?). I mostly just write functions and scripts that perform the tasks that I need, plus some work with jupyter notebooks from time to time. I only recently got started with git and uploading my projects to github, just as a way to try to teach myself the workflow.

So, I would like to learn to be better. Can anyone recommend good resources for learning programming, but perhaps that are aimed at people who already know a language? It’d be nice to find a guide that assumes you already know more than a beginner. Any help would be appreciated.

  • Computer scientist here. First, let me dare ask scientists here a question from a friendly fellow: do you have reference to your suggestions?

    Code Complete 2 is a book on software engineering with plenty of proper references. Software engineering is important because you learn how to work efficiently. I have been involved in plenty of bad science code projects that wasted tax payers money because of the naivety by the programmers and team management.

    The book explains how and why software construction can become expensive and what do about it, covering a vast range of topics agreed by industrial and academic experts.

    One caveat, however, is that theories are theories. Even best practices are theories. Often, a young programmer tries to force some practice without checking the reality. You know you can reuse your function to reduce chance of bugs and save time. But have you tested if that is really the case? Nobody can tell unless you test, or ask your member if that’s a good idea. I’ve spent a good chunk of time on refactoring that didn’t matter. Yet, some mattered.

    That importance of reality check is emphasized in the book Software Architecture: The Hard Parts, for example.

    Now, classes, or OOP, have been led by the industry to solve their problems. Often, like in case of Java, it was a partly a solution for a large team. For them it was important to collaborate while reducing the chance of shooting someone accidentally. So, for a scientific project OPP is sometimes irrelevant, and sometimes relevant. Code size is one factor to determine the effectiveness of OOP, but other factors also exist.

    Python uses OOP for providing flexibility (here I actually mean polymorphism to be precise), and sometimes it becomes necessary to use this pattern as some packages rely on it.

    One problem with Python’s OPP is that it inherits implementation. Recent languages seem to avoid this particular type of OOP because the major rival in OOP, what is called composition, has been time-proven to be easier to predict the program’s behavior.

    To me, writing Python is also often easier with OOP. One popular alternative to OOP is what is called a functional approach, but that is unfortunately not well-supported in Python.

    Finally, Automate the Boring Stuff With Python is a great resource on doing routine tasks quickly. Also, pick some Pandas book and get used to its APIs because it improves productivity to a great extent. (I could even cite an article on this! But I don’t have the reference at hand.)

    Oh, don’t forget ChatGPT and Gemini.