This also applies to Valorant. I know a lot of people look down on both games, but it’s still unfortunate for Linux to lose access to such a popular game.

I thought this part was particularly interesting:

Half of anti-cheat is making sure the environment hasn’t been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats

  • I get your point, but that is only 50% of the article. 800 players simply don’t justify the effort of porting everything to Linux and risk more cheaters. Issues with cheaters affect the entire playerbase, not just those 800.

    I’d like more Linux compatibility in large games as much as the next guy, but I get the justification not to do it.