TCL demonstrates 4K gaming monitor with a 1,000 Hz refresh ratewww.tomshardware.comexternal-link schizoidman ( @schizoidman@lemmy.ml ) Technology@lemmy.mlEnglish • 6 months ago message-square28fedilinkarrow-up174
arrow-up174external-linkTCL demonstrates 4K gaming monitor with a 1,000 Hz refresh ratewww.tomshardware.com schizoidman ( @schizoidman@lemmy.ml ) Technology@lemmy.mlEnglish • 6 months ago message-square28fedilink
minus-square ThermoToaster ( @ThermoToaster@exng.meme ) linkfedilink8•6 months agoWho needs 4K when 1080 already looks sharp to the human eye.
minus-square Lojcs ( @Lojcs@lemm.ee ) linkfedilink9•6 months agoHumans can’t see more than 24 fps anyways
minus-square Hadriscus ( @Hadriscus@lemm.ee ) linkfedilink1•6 months agoI think the perceptual limit is around 60 or 80fps, but don’t quote me on that
minus-square chayleaf ( @chayleaf@lemmy.ml ) linkfedilink1•6 months agoas a rhythm gamer, I can say you’re full of shit lol I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though
minus-square Hadriscus ( @Hadriscus@lemm.ee ) linkfedilink1•6 months agoAngular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless
Who needs 4K when 1080 already looks sharp to the human eye.
Humans can’t see more than 24 fps anyways
I think the perceptual limit is around 60 or 80fps, but don’t quote me on that
as a rhythm gamer, I can say you’re full of shit lol
I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though
Angular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless