MMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comexternal-link alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.ca • 4 days ago message-square12fedilinkarrow-up172
arrow-up172external-linkMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.com alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.ca • 4 days ago message-square12fedilink
minus-square Gamma ( @GammaGames@beehaw.org ) linkfedilink6•4 days ago I’m there to explore the world and the story
minus-square Daxtron2 ( @Daxtron2@startrek.website ) linkfedilink2•4 days agoAnd avoid 90% of the content and make MMOs feel even lonelier than they already do
minus-square Gamma ( @GammaGames@beehaw.org ) linkfedilink4•3 days agoDoesn’t sound like the original commenter has that problem!
minus-square Daxtron2 ( @Daxtron2@startrek.website ) linkfedilink2•3 days ago Locking content behind grouping is just plain annoying. Literally one of the core design elements of MMOs is group content
And avoid 90% of the content and make MMOs feel even lonelier than they already do
Doesn’t sound like the original commenter has that problem!
Literally one of the core design elements of MMOs is group content