MMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comexternal-link alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.ca • 6 months ago message-square11fedilinkarrow-up173
arrow-up173external-linkMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.com alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.ca • 6 months ago message-square11fedilink
minus-square Gamma ( @GammaGames@beehaw.org ) linkfedilink6•6 months ago I’m there to explore the world and the story
minus-square Daxtron2 ( @Daxtron2@startrek.website ) linkfedilink2•6 months agoAnd avoid 90% of the content and make MMOs feel even lonelier than they already do
minus-square Gamma ( @GammaGames@beehaw.org ) linkfedilink4•6 months agoDoesn’t sound like the original commenter has that problem!
minus-square Daxtron2 ( @Daxtron2@startrek.website ) linkfedilink2•6 months ago Locking content behind grouping is just plain annoying. Literally one of the core design elements of MMOs is group content
And avoid 90% of the content and make MMOs feel even lonelier than they already do
Doesn’t sound like the original commenter has that problem!
Literally one of the core design elements of MMOs is group content