First-time DM and newbie players.
Is it a good idea to pick alternate-history based on Earth setting, for the ease of familiarity?
First-time DM and newbie players.
Is it a good idea to pick alternate-history based on Earth setting, for the ease of familiarity?
I am either very interested in trying, or have tried and enjoyed basically all of the systems I see mentioned so far.
A personal favorite base system of mine that counts as pretty rules light that I might also suggest here, would be the Tiny D6 line of games from publisher Gallant Knight Games.
They have a simple base d6 system that is really easy to learn, and then lots of setting/genre books that take the base system and add just a bit to it to make it fit thematically. The whole line is also super modular, so you can take additions from one book and pile them onto another one to dial in closer to the theme you’re aiming to hit for a campaign. All of the base books are full systems, so you can buy any one of the main books and be ready to play. The one book covers the DM/GM and however many players.
Then they have many more that I haven’t even broken out here: Wastelands, Gunslinger, Pirates, Zombies, and even more I can’t think of off the top of my head at the moment. But you learn the main dice mechanic, and you know 80-90% of what you need to play any of them.
But it definitely sounds like you already have a good place to start selected, and lots of really great options to investigate from there! I hope you all have loads of fun, and don’t feel compelled to stay tied to any one system, feel free to change it up from campaign to campaign, or to throw in one-shots as breaks in longer running campaigns. Sometimes those one shots can help keep players excited, or help provide a bit of a mental reset between story arcs!