Hello there, fellow RPG designer!
If you’re anything like me, you too love to discuss roleplaying game mechanics, and how they affect gameplay. That is precisely the kind of thing we’ll get to do in this community. Personally, I’m currently working on a roleplaying game that I’m so far calling Unified RPG which I sort of think of as a “rules-lite, GURPS-like” TTRPG. So don’t be surprised if you see me creating posts about that here in the near future.
But what about you? What brought you to this community? What kind of game are you working on, or what do you want to make in the future? I’d love to hear all about it!
Yeah. A hack is usually a little more than just a modification, but there’s no strict definition or anything.
I basically like the way Knave is, but there’s a few things that I found didn’t work well at my table.
So I changed some things.
There’s some knock on effects too. So I have different ability scores for instance.