When you’re making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?

(Shamelessly stolen from !dndnext@ttrpg.network.)

  • I’ll yield mechanics to aesthetics first, but I’ll pretty much always start with mechanics as the foundation when i roll up a character. I’ll ask what kind of character can spring up from someting like “Skeleton Barbarian,” and stick with the idea more strongly than those mechanics.