There’s a board game called History of the World that does something like this, where score is tracked per player, but you play as a new civilization every turn. (And, depending on the draw, may wind up fighting against your previous civ.)
It’s a good game, but, yeah, it’s hard to imagine that working in something like Civilization.
There’s a board game called History of the World that does something like this, where score is tracked per player, but you play as a new civilization every turn. (And, depending on the draw, may wind up fighting against your previous civ.)
It’s a good game, but, yeah, it’s hard to imagine that working in something like Civilization.