When you’re making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?

(Shamelessly stolen from !dndnext@ttrpg.network.)

  • I go for mechanics. I’m not a huge flavor guy, but I get interested with mechanical concepts and want to see how it works out and if I can make favorable combinations. I haven’t played enough 2e to know how well that works, but that’s more or less what I’ve always done with TTRPGs.