$60, has capacitive joysticks, gyro, steam menu buttons, and 4 extra buttons. Fully supported in Steam Input.
However, no track pads or vibration.
$60, has capacitive joysticks, gyro, steam menu buttons, and 4 extra buttons. Fully supported in Steam Input.
However, no track pads or vibration.
What really sets the Steam Controller (and the Steam Deck’s control layout) apart from the market are the dual touchpads and dynamically/easily programmable buttons. The above just looks like a reskinned XBox controller, and, if I read the article right, it needs a “companion app” to get full functionality out of the controller.
I hope that they at least made sure that the companion app works on the Steam Deck.
From what I understand, steam input has full support for it as well. As in it will show the controller in steam, and let you program back buttons/capacitive sticks/etc.
I think you only need the companion app if you aren’t using steam.
Edit:
Ah ok. That’s slick.
I wish steam would recognize all the buttons on my gamepad like that.