Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-link alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.caEnglish • 10 days ago message-square11fedilinkarrow-up188
arrow-up188external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.com alessandro ( @alessandro@lemmy.ca ) PC Gaming@lemmy.caEnglish • 10 days ago message-square11fedilink
minus-square DdCno1 ( @DdCno1@beehaw.org ) linkfedilinkEnglish4•8 days agoInteresting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.
Interesting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.