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eerongal ( eerongal@ttrpg.network )  to [MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Balatro@lemm.ee · 2 years ago

1 in 4 is a damn lie

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1 in 4 is a damn lie

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eerongal ( eerongal@ttrpg.network )  to [MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Balatro@lemm.ee · 2 years ago
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  • LoamImprovement ( LoamImprovement@beehaw.org ) 
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    2 years ago

    1 in 5 on lucky cards is a damn lie too. I had it on like nine cards in my deck, played them at least three dozen times over the course of four antes after I started counting, not once did the +20 proc. .03% chance. .03%. Call me a walking debacle, god only knows why I play games of chance.

    • Tenkard ( Tenkard@lemmy.ml ) 
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      2 years ago

      It because it’s random and not pseudo random. Video games sometimes switch to pseudo random because otherwise things like this happens. Dota 2 had a character with an automatic counter attack which had a 30% (can’t really remember) chance to proc. They had to change it to pseudo random because there were lucky/unlucky people getting 0 counters or 100% counters

      https://dota2.fandom.com/wiki/Random_Distribution

      • Ageroth ( Ageroth@reddthat.com ) 
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        2 years ago

        This is also true because truly random number generation on computers doesn’t really exist. https://youtu.be/tP-Ipsat90c. Numberphile has a couple neat videos on randomness, here’s one

    • GissaMittJobb ( GissaMittJobb@lemmy.ml ) 
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      2 years ago

      I feel like lucky procs all the time for me, while Wheel of Fortune is a constant source of disappointment.

[MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Balatro@lemm.ee

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Welcome to Balatro Lemmy and Mbin Community.

This community is for the game Balatro, which is developed by LocalThunk and published by Playstack. For more Balatro conversation, please head to the stickied FAQ and check out the official Discord channel. Also make sure you read our rules before posting.

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