I’ve played my share of sci-fi RPGs, such as Traveller and Starfinder, but as many things as they do well, the space combat rules have never really captured the feel of a Star Wars-style starfighter dogfight or even a Star Trek-style naval battle. What is your favorite sci-fi RPG for shipt-to-ship combat?

  • Star Trek Adventures, hands down.

    I mean it’s not as it is particularly brilliant, but unlike most games it don’t go to usual extremes of being boring extra chore with a lot of specific rules, minigame without any depth or something so integrated with normal mechanics that there is no different between capital ship combat and a fistfight in bar. It’s based on normal rules but somewhat modified because those are usually big ships fighting and thus pretty immersive and at the same time still feeling distinct.