• They just aren’t hardcore soulslikes. Most women arent into that. They prefer casual or social games they can fit onto their existing life, like candy crush or farmville.

    I think this is a symptom of how women are ostracised/marketed to in the gaming sphere rather than an actual predisposition. The split of women and men (and everyone in between) in my life who enjoy more action oriented games, vs cozy games, vs strategy games, vs etc, is pretty much even, but the women (and non women who were Arab) had a harder time getting to the point where they felt they were “allowed” to try the games that are typically heavily marketed toward men, and typically associated with men.

    I can speak to it from the opposite side as well, having grown up assigned male, I spent a great deal of time feeling like I wasn’t allowed to play, or should feel shame for enjoying, cozy games, farming games, games with a more “typically feminine” aesthetic. And that shame came from other gamers, and from the wider conversation around games by media and marketing. But I do like cozy games and farming games! (And I’m a woman, but that discovery came later xP)

    What I can agree with, which I think is slightly buried in the subtext of your comment, is that it’s far more socially accepted for a man to base his life around games. For (some) women who enjoy soulslikes, they might play for shorter times, or less frequently, as lapsing on other facets of life or responsibilities is more heavily frowned upon (by wider society) in women. But (many) men can happily spend 3, 4, 5, 8 hours a day playing video games without all that much judgement (which is fine! I don’t think people should be judged for doing what they enjoy as long as it doesn’t cause harm - the same “social leniency” is simply not offered to women).