For me:
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Breath of the Wild: 400 hours in, have done only 50% of the game. But now that TotK is out, I’m not sure if I’ll ever complete BotW. Perhaps if I’m stuck on a deserted island with my Switch and have nothing better to do, I may pick it up again.
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Skyrim: Countless hours, never really done much of the main storyline, always get lost in modding and optimising the game. Own it on practically all platforms too. But one of these days, I’ll get to the main quest…
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Dangerous Dave: Been playing this DOS game on and off since 1990 but still haven’t managed to beat it. I always die around level 6/7, blasted sun keeps killing me.
I’ve been trying to beat XCom 2 for years but I always end up ragequitting when I lose three guys who miss multiple 90% shots in a row, while behind high cover.
I think most new games have a modified “perceived chance to hit” that makes an XCom 90 a 70 or something.
Xcom actually fudges the hit chances in the players favor unless you play on highest difficulty. Then it is just true values.
Anecdotally I can say what this guy is saying about Xcom 2 is correct. I just mentally shift the percentages down by about 20%. That said I never got past a certain level. There were some big enemies that no matter what I hit them with I couldn’t scratch them.
Human brains are just fundamentally bad at handling probabilities. And Xcom can really punish you sometimes which just reinforces the intuition that it is unfair because you remember the negative events so much more clearly. Of course it is not the easiest game, but if you rely on luck in Xcom and don’t have a backup plan for everything, then you will have a bad time.