If you could dictate a premise for an otome game what would it be?

I want a game set in modern day where you play as the kick-ass CEO of a big company. She’s remained single to pursue her career, and now that she’s settled into being CEO she has time to date.

  • I second your desire, OP. It’d be cool to see how the rich man LI behaves when dealing with a financial and probably social equal. Also, I like the power fantasy lol.

    If it has management/tycoon game elements that would be great, because I love that genre as well!

    As for my own answer, I can’t think of one specific otome I would prefer above all else. But it would be fun to see an otome where MC is a special supernatural creature and she’s not new to being one. Her LIs could be supernatural, too. Just because I’m very used to Special Human Girl captivates Supernatural Character and… well… I already know what it’s like to be human lol. Something different would be cool.

    • Two scenarios came to mind immediately. 1. Merpeople. The MC is mermaid and LI’s are all mermen, no need to turn it into a “the little mermaid” thing and bring in human LI’s. Bonus, all the LI’s are shirtless all the time. 2. A Coven. The MC is part of a longstanding coven and has grown up as a witch. Dating presents a dilemma because she can’t let her potential partners know she’s a witch until she can trust them, but it’s hard to date someone when you’re hiding being a witch.

      • Sapient but non-anthropomorphized animals. Could be lighthearted but could also be very dark and show the typical constantly-threatened life of a wild animal except now with sapience to comprehend their circumstances more fully and suffer from existential despair, which is what I’ve been led to believe Watership Down is. I would not be playing the latter. I bring it up because now “will you be a good partner for my survival chances” could become a factor as well as basic chemistry.

        Animals are cute and I always liked stories with animal characters, but I preferred them less anthropomorphic in design. Would easily accept that they could talk and had civilization though, a lot of interesting stories need your characters to have relationships and communicate in a way your readers will understand easily.