• Segment, divide, wall off the market seems to be what permeates everywhere from companies that aren’t happy with how ginormous they already are. This would be so disappointing, which is why smaller time devs and game companies, and open source, collaborative development are my sole source of optimism in gaming and tech.

  • This whole article is concerned that companies are going to self-sabotage themselves so badly with one hardware vendor that they lose access to that segment of the market. I’m not too worried that’s going to become a trend. What’s the incentive?