• Admittedly, most of the “Mostly Negative” Steam reviews seem to be reacting to the fact they exist at all, without considering whether they’re actually critical to your progress in the game or not (for clarity, they are not).

    Idk, the fact these mtx exists at all is bad enough precedent that people react repulsively, because it can only get worst from here on.

    • Prime example are MMORPGs. F2P MMOs pretty much destroyed the whole genre. You can see it in other multiplayer live service games too, because ultimately games end up being tailored around micro transactions. So saying “you can get this and that through gameplay too!” is a non-argument, as you just end up having to grind ridiculous amounts for it. They’ll make things harder and harder to get, then maybe add some time limitations to invoke FOMO, and eventually it will be micro transaction only and at ridiculous prices too. But by that time everyone already accepted it anyway because people can’t think back for any longer than their last TicTok video.

      • games end up being tailored around micro transactions.

        One of the things that is tailored would likely be that the game is locked down to prevent modding. While this may not be as much of a concern for multiplayer games (unless the game allows private servers and such), it is more of a concern for singleplayer.

    • Sure, but the time to tell Capcom that was 5 years ago. DMC 5 had this kinda dumb shit back in 2019. Their microtransactions are never necessary, and it’s honestly confusing why they keep pushing them in every single one of their games, unless it’s working. What’s even more confusing is why people are so hyper-focused on DD2s microtransactions when this is such a well-known issue among anyone who plays Capcom games. Hate Capcom all you like, but this shouldn’t have been a surprise to anyone.