- cross-posted to:
- pcgaming@lemmy.ca
- PolandIsAStateOfMind ( @PolandIsAStateOfMind@lemmy.ml ) 20•7 months ago
The function of a public company is to create growth for its shareholders…
And that’s fine
Dammit the duality of man
- Philote ( @Philote@lemmy.ml ) 3•7 months ago
I don’t work in the industry and I could be way off here. But aren’t some of the developers hired on as a type of contract worker to finish a big game and well aware that if the next project isn’t lined up perfectly, it’s impossible to house that many employees. That’s how our construction industry is. Companies have to hire on and then trim the fat as needed.
- MoonMelon ( @MoonMelon@lemmy.ml ) English5•7 months ago
This is true. Some things are completely outsourced to vendor companies with their own employees. You rarely interact with these people at all, or even know their names. All communication goes through a telephone game. Then the primary studio itself will have contract employees and also “permanent staff”.
Management likes to go on and on about how staff are “family”, but then treat them like shit and lay them off anyway. They also like to be subtly shitty to contract workers whenever possible, like free donuts in the break room! ~(for staff only)~
Really, management is just shitty to everyone. Having been in both positions I honestly prefer contract. At least then I’m not expected to participate in their “corporate culture”.
- lad ( @sukhmel@programming.dev ) 1•7 months ago
As far as I know, it’s usually not so in gaming and in software in general. But since software is easier to abandon when you feel like it (I know buildings, too, sometimes stand incomplete for decades) so it is easier to suddenly close the project and say goodbye to everyone working on that project.
- onlinepersona ( @onlinepersona@programming.dev ) English2•7 months ago
How difficult is it to start a gaming company with all those thousands of people who were fired? Can they get together and start something themselves?
Anti Commercial AI thingy
- Urist ( @Urist@lemmy.ml ) English8•7 months ago
Sadly, they are most likely forced to sell their labor for survival short term and hence cannot even invest their own time for the purpose of making something truly great.
- onlinepersona ( @onlinepersona@programming.dev ) English2•7 months ago
Quite depressing, actually 🙁 I’m sure giving a healthy working environment and good pay, they could make really amazing games.
Anti Commercial AI thingy
- lad ( @sukhmel@programming.dev ) 2•7 months ago
On a tangential note, I doubt that the license you include will have any influence on people doing scraping for commercial AI :(
Also, I am not sure what is the default licence the content on forums/lemmy is posted under and if that can be changed by including an overriding licence 🤔
- onlinepersona ( @onlinepersona@programming.dev ) English2•7 months ago
I doubt that the license you include will have any influence on people doing scraping for commercial AI :(
That doesn’t deter me. It’s just a keystroke to insert 🤷 If someday I read that the EU or the US decided anything can be used to train AI, then I’d stop.
Anti Commercial AI thingy
- Urist ( @Urist@lemmy.ml ) English5•7 months ago
I like it. It reminds me that Lemmy is a small space and that people on the internet are not bots, so we have to be nice to each other :) Plus it is always fun seeing you around in different threads.
- onlinepersona ( @onlinepersona@programming.dev ) English2•7 months ago
😄 thanks. Lemmy is really small if I’m recognizable just by my signature.
Have a good day!
Anti Commercial AI thingy
- thingsiplay ( @thingsiplay@beehaw.org ) 2•7 months ago
Spitting facts.