Sorry this post is a week late, been busy with real life stuff.

  • After beating Like a Dragon: Infinite Wealth, I decided to revisit the previous game, Yakuza: Like A Dragon. I first tried playing YLAD a few years ago on my gaming PC, but the incredibly long, unskippable cut scenes were super frustrating. Infinite Wealth had some of that same problem, but the story clicked with me a bit more and I’ve fallen in love with the mix of heartfelt quirky gameplay.

    Plus, the Steam Deck makes the long cut scenes way easier to deal with when you can just pause and sleep your console if you need a break.

    • Yeah, I know YLAD has a stretch of fights/boss fight/cutscenes that took nearly 2 hours without being able to save. The deck being able to sleep mid gameplay is the only reason I was able to make it through. YLAD cutscenes are also super sensitive to instability from undervolting, I kept having cutscenes freeze for me but it turns out that I needed to reduce my undervolting setting a little.

      Great games though, I recommend them both.

  •  Xyloph   ( @Xyloph@lemmy.ca ) 
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    6 months ago

    Heard mixed things about Fallout 4 new update for the deck. I decided to try it out with the default settings. Happy to report that it works great, I’m getting stable 60 (at least up to Concord) and it looks nice.

  •  WFH   ( @wfh@lemm.ee ) 
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    46 months ago

    I learned this week-end that Vita3k runs great on the Deck and that game compatibility has tremendously advanced, so I’m doing WipEout 2048 right now :D

  • I’ve mostly been playing a F2P game called Minion Masters. It’s a card game, but the cards come alive in 2-lane combat like a tiny auto-battle MOBA. It has short game lengths (6-10 min are typical), is generous with F2P players (I’ve paid $0 so far), and has enough strategic (deck building) and tactical (card playing) depth to stay interesting throughout.

    It plays great on the Deck without any configuration, even though it’s “unsupported”. I suppose some of the card text might be a bit small for some, but that’s only relevant in the deck building screen where you can easily zoom in on cards. There’s a UI option to read your partner’s cards in 2v2, but I’ve never felt the need to. By the time you’re good enough at the game to react to your partner’s hand, you’ll already know the cards well enough that you don’t need to read them.

    I should maybe add that I got a bunch of free cards when they had free DLC to celebrate the release of the game on Android, so idk if my F2P experience is typical.

  • I’m getting annoyed with the constant crashes of Workers & Resources (Industrial Planning, Construction and Management Game). It is by far my favourite game at the moment, but the game is very unstable on Linux, which can be very frustrating. I’d really like to learn more about troubleshooting compatibility layers and start options.

    Minecraft runs smooth with Prism Launcher, which doesn’t even have this annoying credential-loss bug like on the official launcher. Why would anyone map shift to pressing the stick in Minecraft? Proper crouching is but so important to edge-work and digging down.

  • I’ve setup up emulation and have had a blast playing Everybody’s Golf 6 for the PS3. It is such a chill game. Golf games are really underrated and everybody’s golf does a great job of cartoony arcade game mixed with just enough real golf to make it interesting. Perfect on the Deck.

    • Yeah golf games are weird, I didn’t grow up playing golf and thus had zero connection to the aesthetics of golf, the wealth associations with it or the game itself.

      Then I fell in love with disc golf and realized the game of golf (whether it be little bitty balls or discs) is an amazing way to dissect your psyche like you are some scientist in a lab pushing an animal to its mental limit except it isn’t fucked up because the animal is you.

      Still most golf games… just realllllly don’t do it for me.

      I think my favorite so far is honestly the phone game Mars Golf because it is a golf game that embraces the zen of golf. It recontextualizes what golf is in a way that makes it far more broadly appealing in my opinion.

      How does Everybody’s Golf 6 compare to other golf games? Do you have any other recommendations? I am interested in anything from Turbo Golf (not golf lol) and Golf With Friends to realistic golf simulators, it is more a matter if the game is rewarding to master or not.

      • I’ve really liked Everybody’s golf so far. I used to play it on the PSP, but then thought I might as well get the most up to date version possible. This 6th version had plenty of recommendations online as one of the best. It has got just enough real golf (compensation for wind, ground type, ground slant, height, etc) and arcade elements (hitting curve balls or super spin, a variety of clubs and balls types to pick for added stats, etc). I’d recommend trying it out. You’ll know after the first few rounds whether you’re going to like it or not.

        I’ve also really liked stick man golf on the phone. PGA golf gets plenty of recommendations online too, but I didn’t want anything that was too realistic.

      • Definitely! The gameplay loop of action <-> base management is super cool. You end up feeling attached to the characters you’ve leveled high, so the missions feel high stakes even though losing characters isn’t really that punishing in actuality.

        I thought the game looked too chaotic in the trailers, but it allows you to play methodically if you want to.