- Darkassassin07 ( @Darkassassin07@lemmy.ca ) English12•5 months ago
I could never decide between this and the pipes screensaver.
Swapped between them every other day; much to the annoyance of my father, lol
- kandoh ( @kandoh@reddthat.com ) English9•5 months ago
I remember trying to play this in the 90s. Couldn’t understand that it wasn’t Doom
- Showroom7561 ( @Showroom7561@lemmy.ca ) English6•5 months ago
Has that Wolfenstein 3D vibe.
- Zozano ( @Zozano@aussie.zone ) English5•5 months ago
How I learned that all mazes can be solved if you hug one of the walls
- ramirezmike ( @ramirezmike@programming.dev ) English8•5 months ago
that only works for mazes without islands if I recall correctly
- cobra89 ( @cobra89@beehaw.org ) English3•5 months ago
Not necessarily all mazes:
If the maze is not simply-connected (i.e. if the start or endpoints are in the center of the structure surrounded by passage loops, or the pathways cross over and under each other and such parts of the solution path are surrounded by passage loops), this method will not necessarily reach the goal.
https://en.m.wikipedia.org/wiki/Maze-solving_algorithm#Hand_On_Wall_Rule
- Lux ( @Lux@lemmy.blahaj.zone ) English2•5 months ago
Xlock has this one, as well as a bunch of similar ones