And why do you use them?

    • smileyhead ( smileyhead@discuss.tchncs.de ) 
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      2 years ago

      I won’t say it’s “best”, as I just want to run a game without friendlists and other bloat, so I really hate the fact Steam is nessesary for so many games.

      But I would call it “essentiall”.

    • toastal ( toastal@lemmy.ml ) 
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      2 years ago

      Valve has put a lot of work into helping WINE & Linux. Even if it was a selfish play to break free from Microsoft & other app stores to lock those into their marketplace fee, I can’t help but be grateful for the better ecosystem & uptick in users. Since they are privately held too, they aren’t in the same business of chasing quartely profits or making the experience worse & worse by selling your data & slapping ads everywhere.

    • yala ( yala@discuss.online ) 
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      2 years ago

      Yup, as time went on, I simply felt less need to have proprietary software on my system. Steam remains as an exception; simply by virtue of having no F(L)OSS alternative (AFAIK).

  • DaVinci Resolve is THE video editor on Linux. Unfortunately the libre apps for it don’t get even close, to the point that even with all the limitations in the free and paid versions, it still is the best option.

    Also shout out to Bitwig Studio, although I don’t use it.

      • refalo ( refalo@programming.dev ) 
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        2 years ago

        Honestly IMO it’s not even a comparison whatsoever. Kdenlive cannot be used professionally for any real work, it will just crash on you before you even find out it can’t even do what you want. I’ve tried it off and on for many years and it’s always a massive disappointment compared to pro solutions.

        • Nik282000 ( nik282000@lemmy.ca ) 
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          2 years ago

          In the past 5 years stability has improved significantly, like I haven’t had a crash in the past year of casual use. ymmv but I would recommend it to new users at this point.

          • I had to switch from kdenlive to DaVinci Resolve recently and it breaks my heart. I’m by no means a professional, but I am a heavy user who is frequently sifting throughout footage. Unfortunately, crashes are still very common for a power user. After encountering a memory corruption bug for the second time that resulted in lost project work (despite saving to disk!!!), I had to switch to something better.

        • kent_eh ( kent_eh@lemmy.ca ) 
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          2 years ago

          it will just crash on you before you even find out

          Older versions may have had issues with that, but I haven’t encountered any crashing in over 2 years. (And I i do 6 youtube videos per month with it)

      • Eugenia ( eugenia@lemmy.ml ) 
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        2 years ago

        KDEnLive is a good “editor” for simpler projects, but not a good video editing “suite”. It comes nowhere near Resolve’s color grading ability, or even audio editing ability these days. And it has no compositing ability at all. In fact, except Natron on Linux (that gets updated once every 2-3 years with just bug fixes and not many features), there’s nothing about compositing. Blender’s compositing is unusable btw.

          • Eugenia ( eugenia@lemmy.ml ) 
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            2 years ago

            You misunderstand the word “editing” in this case. It’s not a matter of adding a few plugins and cutting audio. It’s a matter of having the tools to normalize human voice in a way that it’s expected in a movie, or to have automation about it, or envelopes that tracks the volume and fixes it for you. That’s the stuff that neither audacity nor kdenlive has, because they’re very specific to the movie industry. They have more generic plugins instead.

  • Julian ( julianh@lemm.ee ) 
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    2 years ago

    Reaper. Great usability and decent Linux support out of the box (looking at you, davinci resolve). Generous free trial and a cheap one-time payment for a license. LMMS has served me well and is fine for basic stuff, but reaper is a whole other level, both in features and usability. I’ve heard good things about ardour too but have yet to give it a try.

  • utopiah ( utopiah@lemmy.ml ) 
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    2 years ago

    Half-life: Alyx, Baldur’s Gate 3, Elden Ring, … you get the idea. It’s not so much those apps per se, and I’d prefer them to be FLOSS too, rather it’s the amazing content and in such rare cases, I’m happy to financially support the creators.

      • utopiah ( utopiah@lemmy.ml ) 
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        2 years ago

        My formulation wasn’t clear, I meant to say I’m happy to support creators in general that make quality content, software or not, but I would always prefer to support open source, open hardware, remixable content, etc rather than closed and proprietary alternatives. I listed games as very rare examples where I’m still happy to support them even if I still wish that the software itself would be made open, even if delayed as Quake or Doom for examples have been. Does it make more sense now?

      • rotopenguin ( rotopenguin@infosec.pub ) 
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        2 years ago

        It is a bit different. Have you invested thousands of hours developing skills with a piece of productivity software, and locked your data into their proprietary data format? Has that vendor looked at your investment, and found that they have plenty of leverage to turn the screws on you?

        With a game, you invest tens of hours developing skills, lock your “master sword” in a proprietary save format, and then you save the princess. After that, you’re done. It is an ephemeral experience, give or take wanting to replay a few really good games. The game vendor doesn’t have that much hold over you, and their grip doesn’t get stronger the more you use it. I can replace your game with hundreds of other games, and I don’t really lose anything by doing so.

        • I absolutely agree with you, but look at launchers and such. Steam is very much proprietary and commercial. I find it a little odd that those who might do anything to avoid proprietary software, willingly use it for gaming.

          Those are just my thoughts.

  • kent_eh ( kent_eh@lemmy.ca ) 
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    2 years ago

    Lightburn for controlling laser engravers.

    It’s pretty much the only choice on Linux (though it is cross platform). Free 30 day trial, then ~$80 lifetime licence.

    The other choice is LaserGRBL, which is open source, but doesn’t seem to have a Linux port for some reason. And it has a lot fewer features, with a more complex workflow.

  • I paid for Vuescan. There are a ton of Linux scanning apps, but pretty much all of them require editing all pictures to some extent after the scan. Vuescan applies a useful set of defaults that work for most pictures, speeding up the work flow. I had over 4,000 pictures to scan so anything to simplify that was worth it.

  • Eugenia ( eugenia@lemmy.ml ) 
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    2 years ago

    When it comes to 2D CAD/CAM, then QCad is the best. They have a GPL version, but their commercial version has a lot more features, like importing/exporting most Autocad files, and CAM functionality. For just $40 bucks, it’s worth every penny. The only disadvantage it has is that it can’t ever have an ARM version, because the plugin they use for Autocad files is licensed, and it only exists for x86 afaik.