I recently booted up Half-Life 2 to replay it. I have played the absolute shit out of this game before, so 60% of it just feels like a drag to me now. It was such an amazing game but it’s sort of spoiled for me after I’ve played it too much.
I also discovered ULTRAKILL a few months ago. I feel like I could play that game forever. It has tons of content, weapon combinations and higher difficulties with different enemy behaviour.
Do any of you have more game suggestions like Ultrakill? A really replayable singleplayer game.
!!BTW I don’t mean online multiplayer games or games similar to candy crush!!
Minecraft?
Hard to do better than the OG endless sandbox.
Definitely was my first thought. I think that I’ve spent way more time on that game than I’d like to admit.
Even if one gets bored of the game itself, there’s a practically infinite number of mods and community content out there. New game modes like skyblock, mods that turn it into an RPG with magic systems, mods that make it an in-depth factory building game, mods that take you to new realms and thousands of items to discover… There’s a lot to enjoy.
Adventure maps are also fairly underrated. There are tons of community-made maps that can turn it into a different game. Notably, there was a huge Hogwarts campaign with quests and spells that turns it into a harry potter game: https://www.youtube.com/watch?v=BKcsoE5X4fc
OG endless sandbox is Dwarf Fortress.
slowly retracts into bushes
Obligatory Rimworld shout out.
I’ve dumped more hours into this game than the rest of my game library combined.
Edit: typo
A significant number of comments have mentioned Rimworld, guess I’ll install it. Thanks for your recommendations!
Dwarf Fortress, if you like rimworld but prefer gigantic learning curves
For me, it’s Grim Dawn, honestly. (And Diablo before that) 10 classes to choose 2 from means a lot of new skills and builds. Tons of random loot, but also recipes to make and collect.
I mostly play with mods now. Grim Internals, full rainbow, some rep and exp gain ones, and the Item Assistant. I play solo, and have enjoyed every hour of it!
Rainworld, Cult of the Lamb, Slay the Spire, Inscryption
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I’ve played a lot of RimWorld, and I don’t feel anywhere near done
Some single player games I’ve replayed often that aren’t roguelikes would be…
Dishonored Star Wars Knights of the Old Republic 1 and 2 Prey 2017 Hitman, but specifically the World of Assassination games Bethesda RPGs Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption Dark Souls (I replay it on offline mode predominantly anyway) Dying Light Middle Earth Shadow of Mordor/War Halo MCC campaigns Mount & Blade series Katana ZERO Vanquish/other platinum games
+1 for Katana ZERO
Hades.
Should be higher up, the best game designed to be replayed until the end of time.
For rpg games, something like mass effect or Baldurs Gate could be the one
I basically 100%ed Hades over a span of 2 weeks and never touched it again. Great game, but there is little reason to continue playing when you’ve unlocked everything.
Nice, I’ve done over 100 runs and haven’t completed the story yet
Rimworld would be my top suggestion, as others have noted.
I picked up Old World (excellent native Linux support BTW) during this summer sale and have not been able to put it down. If you’re a fan of Civilization style strategy games I’d highly recommend checking it out. I haven’t really enjoyed a Civ game since Civ 4, and Old World feels very similar but fresher and with less jank. it’s got a Crusader Kings style dynasty system with randomized events that adds a layer of role playing your leader and securing their dynasty through heirs you can train/influence.
As for the repeatability, Old World has tons. Each culture plays significantly differently, and each leader has different bonuses that encourage an interesting style of play. Games don’t play the same because of the mentioned event system, but also because learning new technologies is “randomized” as well. New techs are researched based off a selection of 4 drawn tech cards once you finish a previous technology. The card system makes it so you can’t just rush straight to archers and dominate the early game to snowball into a power house every game, but its not truly random so you can “game” the system in your favor to get the techs you want with the tools the game gives you through either unique leader powers, or specific governor roles for example.
The game is super deep while not being off puttingly complex.
Classic Doom 1 and 2. There’s gotta be over 100 levels if you count TNT and Plutonia, which I think were sold as Final Doom? Anyway, if you just get the base games for 1 and 2, there are thousands upon thousands of community made maps, including some total conversions, so you can play new Doom content until it physically pains you to continue.
Of course, I feel obligated to mention that even though it would be super easy to pirate the WAD files and play with a free modern source port like GZDoom, like absolutely trivial to find copies of DOOM.WAD and DOOM2.WAD floating around the net, probably showing up easily on Archive.org, but… Um… Where was I going with this? Oh, right, don’t pirate. Cheap on GOG last I knew.
Minecraft, Hades, Solitaire, Civ, Gunfire Reborn, Vampire Survivor, Vampire Hunters, and Placid Plastic Duck Simulator,
Dead Cells! Made by a worker cooperative 🥳
My son and I had a blast with this one. We took turns doing runs through all biomes and found tons of blueprints and secrets. So fun!
Dead cells studio is a co-op? Wasnt aware, thats cool
Anything with procedurally generated levels, like roguelikes/roguelites. I can personally vouch for the longevity of Slay the Spire, for one specific example.
Civilization.
This. I’m still playing Sid Meier’s Alpha Centauri.
Hades













