• You can easily enable Beta version in the settings of Steam, if you want to use it now, as it can take a long time until this becomes part of stable version of Steam. I’m just telling you this, in case you did not know. It’s not like other Beta software where you have to install a Beta version and is broken anyway or like that. And for the compatibility of the games it does not matter. It works reliable already and I just let it record in the background on my PC and on demand on my Steam Deck.

      If you knew this already, then apologies.

      • Ah yes I knew about it, but I’m sure this will be useful to others! Unfortunately I was having trouble with the beta the other week - it caused my button inputs to not be recognised. Tried several things to fix before giving up and returning to stable - which worked flawlessly again. I don’t mind waiting until this feature reaches stable.

  • Direct link to changelog, as the article itself does not add anything to the changelog itself and just copies it: Steam Client Beta - July 10th

    Game Recording

    • Improvements to drag and scroll behaviors when finalizing the beginning and end of a clip
    • No longer warp the play head to the beginning/end of a clip when setting the beginning/end of a clip via the UI buttons
    • Fixed a bug where using the hotkey to add a user marker would drop the marker at the wrong location
    • Increase the minimum background recording time to 15 minutes, to give the user time to edit recent clips before the recorded video ages out
    • Added a warning to the user if game recording has been turned off to prioritize broadcasting
    • Ignore user marker shortcut key if game recording is disabled
    • Improved reliability of saving/renaming of .m4s video segment files when antivirus software locks the files temporarily
    • Added the ability to save a specific frame of a video as a steam screenshot
    • Improved default naming of clip files to improve readability and sortability. Steam will also scan game state descriptions to apply to default clip filename, if available
    • Fixed an exception thrown if the user canceled a clip save in the file picker dialog
    • Updated message displayed when there is no recent other session where the user can send a clip
      • My monitor is ultrawide. It’s cropping off the top and bottom, fitting it into the horizontal resolution of 1080p, which is 1920. Vertical hence ends up at 804.

        Why would the line about encoding on the GPU suggest AV1 is supported? GPUs can encode using lots of codecs. Are your files AV1?

        My card does support AV1, and I use it in OBS, but it also supports H264, HEVC and even older formats. In OBS you choose whatever supported encoding you like.

        Steam seems to just use H264 with no option to use something newer.

  • This is the best summary I could come up with:


    Fixed a bug that could leave some local screenshots undeleted after attempting to delete multiple at one time.

    Added a warning to the user if game recording has been turned off to prioritize broadcasting.

    Ignore user marker shortcut key if game recording is disabled.

    Added the ability to save a specific frame of a video as a steam screenshot.

    Steam will also scan game state descriptions to apply to default clip filename, if available.

    Fixed an exception thrown if the user cancelled a clip save in the file picker dialog.


    The original article contains 438 words, the summary contains 90 words. Saved 79%. I’m a bot and I’m open source!

    • I’m pretty sure that works fine actually. I’ve had issues with it not letting me download windows demos in the past on desktop, but on Steam Deck at least it’s let me run every windows demo I’ve tried.