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Nemeski ( neme@lemm.ee )  to Unity@programming.dev · 2 years ago

Unity is Canceling the Runtime Fee

unity.com

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  • cross-posted to:
  • gamedev@programming.dev
  • gamedev@lemmy.blahaj.zone
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Unity is Canceling the Runtime Fee

unity.com

Nemeski ( neme@lemm.ee )  to Unity@programming.dev · 2 years ago
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  • cross-posted to:
  • gamedev@programming.dev
  • gamedev@lemmy.blahaj.zone
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
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  • some_guy ( some_guy@lemmy.sdf.org ) 
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    2 years ago

    The damage to their brand and to the trust of developers is done. It’s not like anyone will forget what they attempted to do.

  • lobut ( lobut@lemmy.ca ) 
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    2 years ago

    I know it’s not Matt’s fault and that he took over from the last guy.

    However, it’s true incompetence as to how this happened in the first place. CEOs are so overpaid and to fuck up that much and still walk away with like 45 million or something, it’s staggering.

  • Telex ( XTL@sopuli.xyz ) 
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    2 years ago

    This time

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